Battlesworn: Bid for Victory

Battlesworn: Bid for Victory

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BattleSworn is a simple set of rules for fantasy skirmishes. Using a few miniatures in any scale and six-sided dice, two players can bring a game to a conclusion in around one hour. Table size is irrelevant. Distances are determined by terrain and by the position of enemies: not measuring. BattleSworn is not "I go, you go". Players bid for initiative and reveal their bids at the same time. The lowest bidder acts first, with as many characters as the number of his bid. Combat uses the same mechanic: bid, then roll a number of dice equal to the amount bid. Lower bids are resolved before higher bids. Do I attack fast, sacrificing accuracy and power for speed, or do I let my opponent go first to hit him later with a harder blow? 14 classes each with their traits. 2 scenarios, mini-bestiary, 28 sample forces, 15 spells, guidelines for other genres, play examples, FAQs. Stand alone game. No other purchases necessary. 48 color pages, including table of contents, play sheet, cards and play summary.